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Loot Combinations
Loot
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A Broken Pressure Pump
a Clean Towel
a damaged droid memory unit
a damaged droid motivator
a damaged droid power cell
a damaged droid swivel joint
a Datapad Picture
A Disabled Homing Beacon
a disabled navigation module
a Drain Stopper
a Flaring, Swagging and Cutting Kit
A Gackle Bat Wing
a Half Eaten Pie
a Hand Torch
a human skull
a Leak Inspection System
a Lump Clip
a Magnetic Locator
A Malfunctioning Capacitor
a Meatlump Sculpture, Style 1
a Meatlump Sculpture, Style 2
A Medic Kit
a Musty Smelling Bedroll
a Petrified Meatlump
a Pipe Cutter
a Plunger
A Poison Canister
a Pressure Gauge
a Rebel clearance badge
a Rebel medic kit
a repair kit
a ruptured Tauntaun stomach
a small mining tool
A Small Missile Crate
a Tauntaun eye
a Tauntaun heart
a Temperature Clamp
Aeromagnifier
Ambush Detector
an ammunition crate
An Ancient Scroll
An Artifact
An Artifact Crate
an empty crate
an Imperial ration kit
an infected Wampa liver
an Instrument Pouch
Armor Repair Device
AT-AT movement control module
AT-AT seam sealant
Bacta Ampule Container
Barrel
Burnt Out Droid Motor
Burnt Out Motivator
Canceled Travel Ticket
Chassis Blueprints
Chemical Dispersal Device
Chemical Dispersion Unit
Circuit
Circuit Board
Circuitry
Clogged Rebreather
Clothing Repair Device
Collapsed Artifact
collectable commerative millennium Exar Kun coin of the possessed
Com Device
Comlink
Control Box
corrupt data disk
Cracked Remote Transmitter
Damaged Transceiver
Data Housing
Datadisk
Datapad
Decryptor
Demagnetized Datadisk
Deprecated Droid Software
Desh Copper Battery
Differential Regulator
Dispersal Unit
Droid Memory Module
Droid Motor (Green)
Droid Motor (Red)
Droid Motor (Yellow)
Electronics Module
Emergency Reactivator
Excavation Toolchest
Explosive Dud
Frequency Jamming Wired
Holorecorder
Hydraulics System
Hyperdrive Unit
ID Badge
ID Chip
Impulse Detector (flat)
Impulse Detector (w/dish antenna)
Laser Trap
Launcher Tube
Ledger
Locomotor
Magseal Detector
Mark I Circuit Board
Mark II Circuit Board
Mark II Vocabulation Module
Mark III Circuit Board
Mark IV Circuit Board
Mark V Circuit Board
Mark V Vocab Module
Mark VII Vocabulation Module
Mark X Vocab Module
Medical Console
Medical Device (Grey)
Medical Device (White)
Memory Encryptor
Motor
Mythra Copper Battery
Newsfilter Module
Organichem Stores
Outdated Aeromagnifier
Palm Diary
Platinite Copper Battery
Plugged Hydraulics System
Power Converter
Power Output Analyzer
Power Output Device
Power Supply
Power Unit
Rapid Program Module
Rations Kit
Recording Rod
Remote Transmitter
Restraining Device
Rocket Dud
Self Analysis Circuit
Servo Joint
Shield Module
Software Module (Black)
Software Module (Blue Flat)
Software Module (Blue)
Software Module (Orange)
Speakers
Speeder Drive
Spent Bacta Ampules
Substance Analyzer
Survival Gear
Tauntaun bones
Tauntaun skull and bones
Tech Canister
Thallium Copper Battery
Transceiver
Tubing
unidentified bones
Unidentified Chemicals
Unpowered Installation Repair Device
Unpowered Memory Encryptor
Unpowered Survey Pad
Untuned Circuit
Used ID Chip
Used Ledger
Used Notebook
Used Vidscreen
Used Wiring
Vocabulator
Weak Copper Battery
Weapon Scope
Wiped Software Module
Wire Element
Wiring (Blue/White) V1
Wiring (Blue/White) V2
Wiring (Blue/Yellow)
Wiring (Cyan/White)
Wiring (Green/White)
Wiring (Green/Yellow)
Wiring (Grey/White)
Wiring (Grey/Yellow)
Wiring (Lime/White)
Wiring (Orange/White)
Wiring (Purple/White)
Wiring (Red/White) V1
Wiring (Red/White) V2
Wiring (Red/Yellow)
Wiring (Teal/White)
Wiring (Violet/White)
Wiring (White/White)
Wiring (White/Yellow)
Wiring (Yellow/White)
Worklight
Worn Servo Joint
Writing Utensil
Modifier
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1-H Critical Chance
1-Handed Melee Damage
Advanced Assembly
Advanced Component Experimentation
Agility
Armor Assembly
Armor Experimentation
Artisan Assembly
Artisan Experimentation
Assassinate Action Cost
Assassinate Critical Chance
Assassinate Damage
Assassinate Freeshot Chance
Assault Action Cost
Assault Critical Chance
Assault Damage
Assault Freeshot Chance
Beast Expertise Bonus
Bleeding Absorption
Bleeding Resistance
Block Chance
Block Value
Booster Assembly
Booster Experimentation
Camouflage
Carbine Action Cost
Carbine Critical Chance
Carbine Damage
Chassis Assembly
Chassis Experimentation
Clothing Assembly
Clothing Experimentation
Combat Offense: Strikethrough Value
Constitution
Creature Critical Chance
Critical Chance Increase
Critical Hit Reduction
Cybernetic Assembly
Cybernetic Experimentation
Dance Knowledge
Dance Prop Assembly
Dancing Enhancement
Detect Camoflage
Devastation
Disease Absorption
Disease Resistance
Dodge Chance
Dodge Reduction
Droid Assembly
Droid Critical Chance
Droid Experimentation
Droid Speed
Elemental Penetration: Acid
Elemental Penetration: Cold
Elemental Penetration: Electricity
Elemental Penetration: Heat
Engine Assembly
Engine Experimentation
Evasion Chance
Evasion Value
Fast Draw Critical Chance
Fast Draw Damage
Fast Draw/Precision Strike Action Cost
Fast Draw/Precision Strike Freeshot Chance
Fervent Mutation
Fire Absorption
Fire Resistance
Focused Enzyme Manipulation
Focused Fire Action
Focused Fire Critical Chance
Focused Fire Damage
Focused Fire Freeshot Chance
Food Assembly
Food Experimentation
Glancing Blow Increase
Glancing Blow Increase (Melee)
Glancing Blow Increase (Ranged)
Heal Action Cost Reduction
Healing Potency
Heavy Weapon Action Cost
Heavy Weapon Critical Chance
Heavy Weapon Damage
Humanoid Critical Chance
Incubation Time Reduction
Instrument Assembly
Jedi Strike Action Cost
Jedi Strike Critical Chance
Jedi Strike Freeshot Chance
Lightsaber Assembly
Lightsaber Experimentation
Luck
Music Knowledge
Musical Enhancement
One-Hand Lightsaber Damage
One-Hand Melee Action Cost
One-Handed Lightsaber Action Cost
Parry Rating
Parry Reduction
Pistol Action Cost
Pistol Critical Chance
Pistol Damage
Poison Absorption
Poison Resistance
Polearm Action Cost
Polearm Critical Chance
Polearm Damage
Polearm Lightsaber Action Cost
Polearm Lightsaber Damage
Power Systems Assembly
Power Systems Experimentation
Precision
PvP Critical Chance
Reverse Engineering Chance
Rifle Action Cost
Rifle Critical Chance
Rifle Damage
Shield Experimentation
Shields Assembly
Stamina
Strength
Strike Damage
Strikethrough Chance
Structure Assembly
Structure Experimentation
Sure Shot Action Cost
Sure Shot Critical Chance
Sure Shot Damage
Sure Shot Freeshot Chance
Tracking Droids
Two-Hand Lightsaber Action Cost
Two-Hand Lightsaber Damage
Two-Hand Melee Action Cost
Two-Hand Melee Critical Chance
Two-Hand Melee Damage
Unarmed Action Cost
Unarmed Critical Chance
Unarmed Damage
Vital Strike Action Cost
Vital Strike Critical Chance
Vital Strike Damage
Vital Strike Freeshot Chance
Weapon Assembly
Weapon Experimentation
Weapon Systems
Weapon Systems Experimentation
Loot/Modifier Name
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Combinations
Loot One
Loot Two
Modifier
Armor Repair Device
Excavation Toolchest
Armor Experimentation (4)
Armor Repair Device
An Artifact Crate
Armor Experimentation (4)
Circuitry
Frequency Jamming Wired
Armor Experimentation (4)
Circuitry
Wire Element
Armor Experimentation (4)
Clothing Repair Device
Recording Rod
Armor Experimentation (4)
Datadisk
Barrel
Armor Experimentation (4)
Demagnetized Datadisk
Barrel
Armor Experimentation (4)
Deprecated Droid Software
an Instrument Pouch
Armor Experimentation (4)
ID Badge
Weapon Scope
Armor Experimentation (4)
Restraining Device
Power Supply
Armor Experimentation (4)
Self Analysis Circuit
Frequency Jamming Wired
Armor Experimentation (4)
Self Analysis Circuit
Wire Element
Armor Experimentation (4)
Software Module (Black)
an Instrument Pouch
Armor Experimentation (4)
Software Module (Blue)
an Instrument Pouch
Armor Experimentation (4)
Software Module (Orange)
an Instrument Pouch
Armor Experimentation (4)
Tech Canister
an Instrument Pouch
Armor Experimentation (4)
Used Wiring
an Imperial ration kit
Armor Experimentation (4)
Wiring (Blue/White) V1
an Imperial ration kit
Armor Experimentation (4)